Wednesday 29 May 2013

Project: Minotaur

Following some of the minotaur box modelling tutorial. I'm still getting to grips with these techniques. Ideally I'd have liked more time to work on this. I'll continue to try and make characters using box modelling. The main thing I learnt from this approach to modelling that while it was pretty time consuming that the techniques where relatively easy to follow and pick up. 










Monday 27 May 2013

Project: Nightcrawler

Box modelling on Nightcrawler. We were given picture below to build a basic model of the character. 



 After doing a bit of experience with box modelling I'm finding it easier to do it. Again I found I ran out of steam a little bit due to the amount of time needed. 








I think I was able to achieve the basic forms and proportions to be modeled with reasonable topology. There's still much work to do and I particularly would want to work more on the feet.

Wednesday 15 May 2013

Under water creature





I wanted to create a a sea dwelling creature reminiscent of a pelagic sea slug.  I originally looked at a variety of sea creatures and then decided to cross a more mammalian form with the beautiful fringed look of the sea slug. 


I made a quick sculpt of a water dragon animal inspired by the images above in sculptris, I then moved the image over to photoshop and then added various highlights and tones. I definitely enjoy the digital sculpting and I know I need to look into more complex programs than sculptris.

Thursday 25 April 2013

Troll

First stage of box modelling :




Used 3D Max's symmetry to build from basic block to this. Took around two hours of on off work to get to this point.




 

An hour or so more work.

Friday 8 March 2013

Halloween brief

The first attempt at finishing the piece, I felt the two halves contrasted too much but I like how the details on the face stand out in comparison to other edits.


Here I added some blood, trying to bring the two areas of focus together by adding a single colour to tie them in. I think I lost some of the details I liked about the face and there is still some question about the eye on the left belonging to a wolf. 


To make the subject matter more obvious I went on to add a snout and a snarl (though I don't like the teeth in the end product) to the picture above as well as add a few more tweaks. I don't know the total hours I spent on all three but I feel like my photoshop skills have definitely benefitted from going back and trying over, adding more detail and thinking of the composition a little more.

Definitely finished with it now though!



Tuesday 5 March 2013

Halloween brief part 1

Starting with the Halloween brief which involves two contrasting parts as shown in my mood boards posted earlier in my blog. 


Friday 1 March 2013

Something about halloween and the full moon makes me GRUMPY... Lol jk, werewolves, yay!

Common go to costume, big time legend with a strong hold in popular culture (Trueblood - yay, Twilight - hiss, Supernatural - yay), no doubt monsterous. It's all hallows eve Wednesday and (by coincidence) it's a full moon tomorrow.


I wanted to use this particular beast with the image of the sanded paint on a car to create a frightening and contrasting scene representing the duality that a werewolf embodies.